Forbidden Lands is a dark fantasy tabletop roleplaying game emphasizing survival, exploration, and collaborative worldbuilding in a cursed, sandbox environment. Players take on the roles of rogues and raiders, charting their own destinies in a dangerous and unforgiving land. Resource management and stronghold building add layers of strategic depth to the core gameplay loop, offering a unique player experience.
Forbidden Lands plunges players into a gritty, dark fantasy world scarred by ancient conflicts and supernatural curses. The setting emphasizes a sense of isolation and danger, with a focus on exploration and the rediscovery of lost locations. Players aren't heroic figures on grand quests but rather survivors seeking to carve out a place for themselves in a hostile environment. The world is designed to be explored hex by hex, revealing secrets and dangers at every turn, encouraging players to chart their own course through the landscape.
The core mechanics of Forbidden Lands center around the Year Zero Engine, known for its streamlined and narrative-focused approach. Skill checks involve rolling dice, with successes determined by rolling a six. The game places significant emphasis on resource management, requiring players to carefully track food, water, and other essential supplies. Travel, scouting, hunting, and resting are all governed by specific rules, ensuring that players are actively engaged in the process of survival. Characters can establish and develop their own strongholds, adding a strategic layer to the gameplay as they invest in defenses and infrastructure.
Forbidden Lands distinguishes itself through its blend of open-world exploration, brutal survival mechanics, and collaborative worldbuilding. Unlike many traditional RPGs, the game doesn't provide pre-defined quests or storylines; instead, players are free to explore the map and pursue their own goals. The resource management system forces players to make difficult choices and prioritize their needs, adding a layer of tension and realism to the game. The stronghold building rules allow players to create a lasting impact on the world, establishing a base of operations and shaping the surrounding territory. The game promotes collaborative worldbuilding, where players contribute to the lore and history of the Forbidden Lands through their actions and discoveries.
Forbidden Lands appeals to players who enjoy challenging, exploration-driven gameplay with a strong emphasis on survival. The game is well-suited for groups who appreciate a sandbox environment and the freedom to chart their own course. The dark fantasy setting and brutal mechanics may not appeal to all players, but those who enjoy a gritty and unforgiving experience will find much to appreciate. The collaborative worldbuilding aspect encourages players to actively participate in the creation of the game world, fostering a sense of ownership and investment. The game has garnered awards for its cartography, production value, rules and setting indicating a generally positive reception among players.
The Forbidden Lands RPG is generally well-received for its unique Nordic post-apocalyptic fantasy setting, engaging narrative, and the adaptation of the Year Zero Engine. Users appreciate the game's combat mechanics, the freedom it allows for incorporating personal ideas, and the solo/coop expansion. However, some users find the dice mechanics and magic system problematic, describing them as clunky and cumbersome. The game's complexity and the large number of rules to learn also pose challenges for some players. The game's PDFs have been reported to have rendering issues, and some users have requested additional resources such as JPEG or PNG maps for online play. Despite these issues, many users still recommend the game for its easy-to-understand system, the opportunity for character progression, and the quality of its production.
Compare Forbidden Lands with other great ttrpg games.
Old-School Essentials and Forbidden Lands both draw from classic tabletop RPG traditions, emphasizing exploration and resource management, but they diverge in play style and mechanics: while Old-School Essentials adheres to a class-based system with a focus on quick-play and simplicity, Forbidden Lands embraces a more narrative-driven approach with a unique survival mechanic that emphasizes long-term resource management and player-driven storytelling. For example, in Old-School Essentials, character progression is more linear and tied to experience points, whereas Forbidden Lands utilizes a skill-based advancement system that rewards players for creatively addressing challenges rather than simply defeating enemies.
Dungeon World and Forbidden Lands both emphasize player agency and collaborative storytelling in a fantasy setting, but they differ significantly in their mechanics and play styles. While Dungeon World utilizes the narrative-driven, streamlined mechanics of the Powered by the Apocalypse system to focus on character-driven stories and flexible worldbuilding, Forbidden Lands employs a more traditional tabletop structure with a hex-crawl exploration system, resource management, and a stronger emphasis on survival and tactical gameplay. For example, Dungeon World resolves actions through simple moves and narrative outcomes, whereas Forbidden Lands requires players to track provisions and manage their party's survival in a more detailed setting.
Cairn and Forbidden Lands both immerse players in dark fantasy settings that emphasize exploration and survival, yet they differ in play style and mechanics. While Forbidden Lands employs a more traditional, sandbox campaign structure with an emphasis on character progression and an expansive setting, Cairn leans into a minimalist approach that fosters narrative-driven gameplay and strategic, tactical combat with its class-based system. For example, Cairn encourages a tighter focus on the survival aspects of a journey, with mechanics that promote resource management and decision-making in the moment, contrasting with Forbidden Lands' broader world-building and open-ended quests.
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