Dragonbane Fantasy; High-Fantasy; Dark; Class-based; Tactical Combat; Exploration-Driven; Collaborative Worldbuilding

Dragonbane is a tabletop roleplaying game designed for fast-paced fantasy adventures with a blend of mirth and mayhem. Rooted in the classic Swedish RPG Drakar och Demoner, this reimagined edition emphasizes accessibility, tactical combat, and exploration-driven gameplay. The core game focuses on the struggle between dragons and demons within the Misty Vale, a region open for adventurers seeking treasure and glory. Dragonbane uses a skill-based D20 system where players aim to roll low, promoting a collaborative worldbuilding experience suitable for both newcomers and seasoned RPG enthusiasts.

Theme and Setting

Dragonbane presents a classic fantasy setting with a touch of darkness and potential for humor. The game centers around the Misty Vale, a mountain valley recently freed from orcish control, making it ripe for exploration and settlement by various races including humans, dwarves, elves, halflings, wolfkin, and even duck-like mallards, demonstrating the game's intent to embrace some silliness. The core mythology revolves around the conflict between dragons and demons, influencing the ruins and treasures scattered throughout the land. While the setting offers a familiar high-fantasy backdrop, it encourages player agency in shaping the world, fostering collaborative worldbuilding.

Core Mechanics and Rules

The game utilizes a skill-based D20 system designed for ease of use. Characters possess skills rated from 1 to 18, and success is achieved by rolling equal to or under that value. A roll of 1, a 'dragon,' triggers special effects, while a roll of 20, or 'demon', represents a critical failure. This roll-under mechanic simplifies gameplay and reduces cognitive load, as GMs don't have to set target numbers, and players do not need to perform math, making it faster to play.

Characters choose from ten professions, such as Fighter, Mage, Hunter, Thief, Artisan, Merchant, Mariner, and Scholar, each influencing starting skills and heroic abilities. However, the game does not restrict character development based on class, allowing for customization. Combat is tactical, with a one-action economy that emphasizes meaningful choices, such as attacking versus dodging. Armor provides damage reduction, and the option to 'push' rolls allows players to reroll a miss at the cost of future disadvantage on rolls related to that ability score.

What Makes it Unique

Dragonbane stands out due to its blend of classic fantasy elements and modern game design principles. The game balances 'mirth and mayhem' with potentially brutal challenges, creating a unique playstyle suitable for both long campaigns and one-shots. Its skill-based system and lack of rigid class restrictions offer greater character customization and a focus on player agency. The roll-under mechanic streamlines gameplay, while the one-action economy makes combat strategic. Including duck people shows that the game embraces silliness. Moreover, its emphasis on exploration and collaborative worldbuilding distinguishes it from more rigid, narrative-driven systems. Dragonbane's roots as a reimagining of Drakar och Demoner, Scandinavia’s first major RPG, further solidify its unique position in the tabletop gaming landscape. Finally, the adventure book uses color-coded information to describe dungeon rooms, with green for items and red for threats.

Target Audience and Player Experience

Dragonbane targets both new and experienced tabletop RPG players who enjoy a mix of tactical combat, exploration, and collaborative storytelling. Its accessible rules and streamlined character creation make it easy for newcomers to learn, while its challenging combat and open-ended setting provide depth for veteran players. Player feedback suggests that the game's grounded nature and emphasis on meaningful choices create a more immersive and tense experience than some other popular systems. The game's balance of humor and seriousness appeals to groups looking for a lighthearted yet engaging adventure. Dragonbane offers a refreshing alternative for those seeking a more traditional fantasy experience with modern design sensibilities.

Dragonbane logo

What do players think?

The reviews highlight Dragonbane as a highly recommended, value-for-money, and engaging role-playing game (RPG) that offers a unique and thrilling experience. Users appreciate the game's "push" mechanics, tactical combat decisions, and the need for quick thinking and problem-solving. The core set is praised for providing everything needed for the game, including numerous adventures and hooks. Some users noted it as a refreshing change from other RPGs like D&D and OSR, with easy yet fun mechanics. However, some users expressed a desire for expanded material, particularly for magic, and the lack of tables for creating treasure or improvised weapons in the core PDF. Despite these minor issues, the game is enjoyed by both adults and children, and is considered one of the best bundles in tabletop RPGs.

Related TTRPG Games

Compare Dragonbane with other great ttrpg games.

Old-School Essentials logo

Old-School Essentials

Old-School Essentials and Dragonbane both celebrate classic fantasy RPG elements, yet they diverge significantly in play style and mechanics; while Old-School Essentials emphasizes exploration, resource management, and a class-based system reminiscent of early D&D, Dragonbane offers a more narrative-driven approach with simplified rules and mechanics for faster-paced gameplay. For example, Old-School Essentials often employs traditional experience systems tied to defeated enemies and treasure, whereas Dragonbane focuses on character development through story-driven milestones.

Dungeon World logo

Dungeon World

Dungeon World and Dragonbane both immerse players in high-fantasy adventures, emphasizing exploration and collaborative storytelling, but they differ significantly in their mechanics and play styles. While Dungeon World is rooted in the narrative-driven framework of the Powered by the Apocalypse system, prioritizing player narrative input and fluidity, Dragonbane offers a more tactical combat focus with traditional RPG mechanics, such as a detailed initiative system and character progression, exemplified by how Dragonbane uses dice pools and stat modifiers for conflict resolution while Dungeon World relies on simple roll-and-respond mechanics that foster storytelling over tactical maneuvering.

ShadowDark logo

ShadowDark

ShadowDark and Dragonbane share a foundation in classic fantasy RPG elements like exploration and character development, yet differ significantly in their play styles; while ShadowDark emphasizes a narrative-driven and survival-focused experience with innovative resource management mechanics, Dragonbane leans towards a more traditional, rules-light approach that facilitates fast-paced, straight-forward combat. For instance, ShadowDark requires players to actively manage their resources during exploration for survival, whereas Dragonbane promotes quick setup and play with a more flexible, streamlined ruleset that may prioritize ease of play over detailed resource tracking.

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