The Black Sword Hack (BSH) is a rules-lite, Old-School Renaissance (OSR) tabletop roleplaying game emphasizing dark fantasy themes, tactical combat, and exploration-driven gameplay. It distinguishes itself through its Doom mechanic, collaborative worldbuilding, and inspiration from authors like Michael Moorcock and Robert E. Howard. Designed for players seeking a bleak, challenging experience, BSH offers significant character customization and GM empowerment in a system prioritizing player agency and emergent storytelling.
Black Sword Hack plunges players into a dark fantasy world rife with war, decadence, and the looming threat of Chaos. The game explicitly draws inspiration from the works of Michael Moorcock, Fritz Leiber, Karl Edward Wagner, Robert E Howard, and Jack Vance. The setting is not pre-defined; instead, the game master (GM) collaboratively designs the world with the players, utilizing procedures and random tables within the core rules to spark originality. This collaborative approach allows for the creation of a unique and personalized setting, emphasizing player agency and shared storytelling. Six forms of 'magic' can be incorporated, including runic weapons, spirit alliances and twisted science.
BSH uses a rules-lite system derived from the Black Hack, emphasizing straightforward mechanics easily modified or ignored. The core mechanic involves rolling under a relevant ability score on a d20. A key feature is the Doom mechanic, which introduces an escalating risk of misfortune or character demise. Players make 'Doom Rolls' in specific circumstances, and manage a 'Doom Die' which decreases in size, with the character becoming disadvantaged until they reset Doom with a long rest. Character creation eschews traditional classes in favor of backgrounds (barbarian, civilized, decadent), promoting unique character concepts. Advantage/Disadvantage is implemented, however the GM has discretion to choose the result, adding to the sense of doom present within the game.
Several elements set BSH apart. Firstly, its emphasis on collaborative worldbuilding empowers both the GM and players to shape the game's setting. Secondly, the Doom mechanic adds a layer of tension and risk, influencing player decision-making. The game's focus on backgrounds rather than rigid classes allows for greater character customization. The inclusion of tables for rune weapons and science gadgets gives the game master many options for antagonists and world building.
BSH caters to players seeking a dark, challenging, and tactical roleplaying experience. The game's lethality, combined with its focus on player agency, is geared towards those who appreciate the high-stakes gameplay characteristic of the OSR style. The player experience is one of exploration, risk-taking, and collaborative storytelling. The setting generation rules are designed to inspire GM's to make a unique world that is tailored to their tastes. The straightforward rules make it accessible to newcomers while offering enough depth to satisfy experienced players.
The game, inspired by Michael Moorcock’s Elric of Melniboné, is praised for its simplicity, elegance, and wide coverage of ideas. Despite some proofreading errors and missing rules, the system works well and the world-building material is excellent. The game is perfect for playing a Moorcock themed eternal champion type game and allows for customization. The background-based character creation, doom dice system, and magic system are highly appreciated for their creativity and context. The game also includes a variety of sub-systems such as spells, demon pacts, spirit pacts, rune weapons, weird science, and cosmic gifts. The doom mechanic, which measures how characters are tempting fate, is particularly liked for its evocative and thematic implications. The game also provides instructions for building your own world for campaign play. The adaptation of the Black Hack is praised for its Sword & Sorcery vibe and the origins and backgrounds mechanic that allows character building without being tied to a class. The game is recommended for fans of Conan, Fafhrd & the Grey Mouser, or any of the classic S&S stories.
Compare The Black Sword Hack with other great ttrpg games.
Monster of the Week and The Black Sword Hack share a narrative-driven approach to gameplay and character development, both utilizing the Powered by the Apocalypse (PbtA) system to create engaging stories. However, while Monster of the Week emphasizes supernatural horror and investigative elements through team-based play, The Black Sword Hack focuses on high fantasy adventure and personal quests, showcasing a difference in thematic tone and play style; for example, players in Monster of the Week often collaborate to solve mysteries involving monsters, while The Black Sword Hack encourages individual heroism and exploring vast, rich environments.
Knave and The Black Sword Hack share a commitment to old-school exploration and survival within a fantasy setting, yet differ significantly in play style and mechanics. While Knave emphasizes a classless system that encourages player-driven character customization and quick tactical combat, The Black Sword Hack leans into a more structured class-based approach, offering distinct character classes that shape gameplay and story interactions. For instance, Knave allows for flexible character development through its rules-lite mechanics, while The Black Sword Hack typically provides more defined roles and abilities for characters, leading to different strategies and group dynamics.
Old-School Essentials and The Black Sword Hack both draw on classic tabletop RPG mechanics, emphasizing exploration and resource management, but they differ significantly in their gameplay focus; while Old-School Essentials leans into a traditional fantasy class-based system, The Black Sword Hack adopts a more narrative-driven approach, emphasizing storytelling and character development over rigid class structures. For example, in Old-School Essentials, characters have defined classes and abilities that dictate their roles in adventures, while The Black Sword Hack encourages players to create unique, flexible characters that can evolve with the story, allowing for a more fluid interpretation of roles.
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