Fallout Post-Apocalyptic; Dark; Resource Management; Exploration-Driven; Character Customization; Tactical Combat; Survival

The 'Fallout' tabletop roleplaying game, published by Modiphius Entertainment, plunges players into the iconic post-apocalyptic setting of the video game franchise. It uses a modified version of the 2d20 System, emphasizing exploration, resource management, and character customization within a dark and often unforgiving world. Players can embody various character types, from Vault Dwellers to Ghouls, and navigate a landscape fraught with mutated creatures and warring factions. The game aims to capture the essence of the 'Fallout' universe, blending tactical combat with narrative-driven adventures.

Theme and Setting

The 'Fallout' tabletop RPG is steeped in a post-apocalyptic atmosphere, drawing heavily from the aesthetics and lore established in the video game series. The setting is a retro-futuristic version of America, decades after a devastating nuclear war. Players explore the ruins of once-great cities, encounter mutated creatures, and contend with scarce resources. The game emphasizes a sense of desolation and desperation, where survival is a constant struggle. Despite the grim circumstances, there's also a dark humor and quirky charm that permeates the 'Fallout' universe, evident in the game's encounters and scenarios.

The game world includes iconic locations and factions, from the irradiated landscapes to the remnants of pre-war government and military organizations. The setting blends elements of darkness and hope, showcasing the resilience of humanity in the face of overwhelming odds. The game encourages exploration-driven narratives, where players uncover the secrets of the past and shape the future of the wasteland.

Core Mechanics and Rules

The game utilizes a modified version of Modiphius's 2d20 System. Characters have S.P.E.C.I.A.L. stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) familiar from the video games, which inform their skills. To perform an action, players roll two 20-sided dice and try to roll under the target number, which is determined by adding the relevant attribute and skill. Rolling multiple successes can generate Action Points (AP), which can be spent to perform additional actions or enhance existing ones.

Combat is tactical, with rules for range, cover, and various weapon types. Players manage resources like ammunition and health carefully, as scarcity is a constant threat. The game also includes rules for crafting, scavenging, and settlement building, reflecting the resource management aspects of the video game series. The game has an extensive catalogue of weapons, armor, chems and items, and characters from the 'Fallout' universe.

What Makes It Unique

Several elements contribute to the uniqueness of the 'Fallout' tabletop RPG. One key aspect is its faithful adaptation of the 'Fallout' universe, bringing the iconic locations, characters, and lore to the tabletop. The S.P.E.C.I.A.L. attribute system and perk system are directly drawn from the video games, which is a recognisable link for fans.

Another unique feature is the game's emphasis on character customization. Players have access to a wide range of character options, including Vault Dwellers, Ghouls, Super Mutants, and robots, each with their own unique abilities and backgrounds. The 2d20 system also provides a framework for narrative-driven adventures, where players' choices have meaningful consequences. The Fallout RPG allows players to create a settlements to represent their play group within the wasteland.

Target Audience and Player Experience

The 'Fallout' tabletop RPG is primarily aimed at fans of the video game series who want to experience the 'Fallout' universe in a more interactive and collaborative way. It also appeals to tabletop RPG players who enjoy post-apocalyptic settings, resource management, and tactical combat. The game's rules are designed to be accessible to both newcomers and experienced players, with a focus on storytelling and player agency.

The player experience is characterized by a blend of exploration, survival, and social interaction. Players navigate the wasteland, encounter various factions and characters, and make difficult choices that shape the world around them. The game encourages players to embrace the quirky and often absurd elements of the 'Fallout' universe, while also grappling with the serious themes of survival and morality.

Fallout logo

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Cyberpunk logo

Cyberpunk

Cyberpunk and Fallout share a post-apocalyptic setting with themes of advanced technology and societal decay, yet they diverge significantly in play style and mechanics; while Cyberpunk emphasizes tactical combat and narrative-driven experiences within a dystopian urban environment, Fallout offers a more open-world exploration approach with a focus on survival and resource management. For example, Cyberpunk typically encourages structured missions with role-playing elements, whereas Fallout allows players to roam freely and engage in quests of their choice at their own pace.

Eclipse Phase logo

Eclipse Phase

Both Eclipse Phase and Fallout explore post-apocalyptic settings enriched by elements of science fiction and transhumanism, yet they diverge significantly in play style and mechanics: while Eclipse Phase emphasizes narrative-driven gameplay, survival amidst existential threats, and complex resource management through its innovative “morph” and “resleeving” systems, Fallout focuses on open-world exploration, character customization through perks, and a simpler, more traditional combat system. For example, players in Eclipse Phase can switch bodies in a way that deeply impacts their character's abilities and narrative outcomes, contrasting sharply with Fallout's more static character frameworks.

Mothership logo

Mothership

Both Mothership and Fallout share a post-apocalyptic science fiction setting, emphasizing survival and resource management amidst cosmic horror and nuclear wastelands, respectively. However, Mothership focuses on a more tactical and narrative-driven experience with an emphasis on horror and investigation, contrasting with Fallout’s open-world exploration and character-driven RPG mechanics; for example, while Fallout allows for extensive character customization and development over time, Mothership employs a more streamlined character creation process that prioritizes tense, episodic scenarios.

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